Boys' Basketball: Kuemper knocks Greene County from postseason in district second round
Staff Report
A hot shooting Kuemper Catholic squad spelled doom for the Greene County boys’ basketball team last week.
The Knights knocked down nearly 50 percent of their field goal attempts en route to a an 80-51 win over the Rams in the Class 2A, District 2 second round Feb. 18 in Carroll.
Kuemper jumped out to a 36-26 halftime lead but exploded for 20 in the third quarter, extending their advantage to 33 after holding the Rams to just seven points in the eight minute frame.
The Knights forced 18 turnovers while they also secured 17 offensive rebounds.
Greene County (10-13 overall) was led by senior Jesse Miller, who tallied 23 points thanks to a trio of three-pointers while he also hauled in nine rebounds and four assists. Brynley Ruzicka chipped in 12 points while Gabe Ebersole contributed 10 points and eight rebounds.
The Rams shot 36.5 percent from the field, hampered by a four-of-21 outing from the three-point line.
Kuemper was aided by a balanced scoring attack, with four guys reaching double figures. Dawson Gifford was the Knights top-scorer with 13 points to go with six assists.
Though Richard Daugherty did not play in the loss against Kuemper, his final season as a Greene County Ram was a historic one. He graduates as the Rams’ second-most prolific three-point shooter, draining 199 career long balls, second to only Trey Hinote, who made 269 threes in four years. Daugherty inched ahead of Greene County’s all-time leading scorer Trey Tucker, who made 196 career three-pointers.
Daugherty’s 73 made threes this year (fifth in 2A) are also second-most all-time, only behind Hinote’s 86 threes in 2019.
The senior led the Rams in scoring this year at 18 points per game while he also was tops on the team with 3.9 assists per contest. Miller averaged 12.7 points per game while he hauled in a team-best 7.6 rebounds to go with a team-high shooting percentage of 48.7 percent. Ebersole averaged 10 points per game to go with 6.3 rebounds per game.
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